Alberici AlbatrosAt least 3 different versions exist. Alliance Res Studio SpecA ball-top joystick that uses leaf switches for the directions, and a micro contact switch for the fire button, which is on the front side of the base. Amiga The Power-StickOriginally called The Pro-Stick, this tiny controller fits in your palm and has a stick you can maneuver easily with two fingers. According to company literature, this was first shown at the Atlanta Toy Fair in 1983. Featuring a 1.5\" handle and dual fire buttons (for either left or right-handed players) and offering a \"completely new precision switching technology\", the company's director of marketing, Don Reisinger, claimed it provided true 8-way response, unlike typical controllers that only use 4 switches. Surprise - the new switching technology is the same used in Atari's 5200 controllers (using a carbon dot membrane against copper traces). Advertised for $9.95 each or $19.95 for a pair. Amiga The Power-Stick - 3201One of at least 7 controllers in Amiga's \"Power-Stick\" series. This was designed especially for the Commodore VIC-20 and C-64 computers and is identical except for its colors. Amiga The Power-StickSpecially designed for the Intellivision and Colecovision. The photo on the left is from a company press kit. Amstrad Sinclair SJS1 Designed for the Sinclair Spectrum +2, +2A and 3 computers (SJS stands for Sinclair Joystick System). These computers came with joysticks ports which were rewired so as not be compatible with the Atari CX-40 standard forcing owners to purchase Amstrad's joysticks. Released in 1987. Amstrad SJS2 A rewired, physical clone/relabel of Bit Corp. Joystick/Gemini Rapid Fire/Gemini Turbo Gemstik. Designed for the Sinclair Spectrum +2, +2A and 3 computers (SJS stands for Sinclair Joystick System). These computers came with joysticks ports which were rewired so as not be compatible with the Atari CX-40 standard forcing owners to purchase Amstrad's joysticks. Ancien joystickA 2-button controller with a base similar to a Spectravideo QuickShot II 318-102. Aneroussis Control Pac-ManSturdy microswitch controller made in Greece. Aneroussis Control Pac-ManSturdy 2-button microswitch controller in a plastic shell made in Greece. Aneroussis Control Starfighter SF 2000Sturdy microswitch controller in a plastic shell made in Greece that features auto-fire. Identical to the Superstick 2000 except for having a larger fire button. Aneroussis Control Superstick 2000Sturdy microswitch controller in a plastic shell made in Greece that features auto-fire. Identical to the Starfighter SF 2000. Aneroussis Control Superstick 2000 For EverSturdy microswitch controller in a plastic shell made in Greece that's identical to the Superstick 2000 except for having a square fire button and an LED next to the auto-fire switch. Aneroussis Control TomahawkSturdy microswitch controller in a plastic shell made in Greece. Anitech joystickThe base looks identical to Atari's standard joystick, except it's red (with a black button), and has \"Anitech\" in raised letters at the top. The stick itself is similar to a Quick-Shot and others, with a square fire button on top. Apple Vision joystickStandard controller for the Apple Vision Video Game system. Archer Deluxe Competition Joystick - 270-1701Identical to the Spectravision/Spectravideo Quick-Shot. This was sold in Radio Shack. Archer joystick - 270-1702Identical to Kraft's Maze Master joystick. Archer Super Deluxe Competition Joystick - 270-1703Uses microswitches and has auto-fire capability. Came in 2 different boxes. Archer joystick 270-7003Identical to Bondwell's Quickshot Python 1 Turbo III and Python 1M (inside and out), with 2 fire buttons, auto-fire, a 4-position operating mode selector, and suction cups on the base). Bottom of case notes it was manufactured in China for Intertan. Argevision (model unknown)Identical to Spectravision/Spectravideo's Quick-Shot joystick. Atari Flashback 2Remakes usually involve an attempt to correct previous flaws and weak points, not a chance to introduce new ones. While the switch contacts are an improvement, the stick itself is made to be detached (unscrewed), as if they wanted players to lose or break them. But why To save a few pennies with shipping The stick itself is comprised of 2 pieces. The stick can be separated from its base, and once you lose either part, you might as well thrown the whole thing out. Even worse, guess where these sticks typically break If the top of the stick doesn't detach from the base, it will (very) likely break off at the base. And since its release in 2005, a great many gamers have reported them breaking at the controller's \"Achilles' heel\". Another problem with these is the plug fits too tightly in the controller ports on real VCS systems - so much that there's a good chance you'll crack the solder joints for the port from connecting/disconnecting them. This is what happened when someone who wasn't a gamer or an engineer tried to design products for gamers. Atari Flashback 3Not much difference between this and the Flashback 2 model. The Atari logo on the top and bottom is now the original version, the threaded parts where the handle screws into the base are now red, the pcb is slightly different where the wires are soldered, and the button membrane is now white instead of gray. The joystick handle also has a looser movement to it, but otherwise it's the same, flawed controller. Atari Pro-Line joystick - CX24Originally one of Atari's \"Pro-Line\" Advanced Controllers. A company flyer notes it was coming in July 1983, with a photo showing \"Atari Series 2000 Pro-Line Joystick\" molded into the top of the plastic base (LINK). However, this version was never released; they were released with a slight variant of it - in place of the molded plastic was a metal plate on the base with \"Atari\" on it, and with packaging similar to that used for the XL computers. When the 7800 was first released in 1984, each button worked independently for games that required 2 fire buttons. Atari Remote Control Wireless joysticks - CX42One of Atari's \"Pro-Line\" Advanced Controllers, but not made by Atari. These are identical to the Game Mate 2 controllers sold by Cynex. A company flyer notes they would be available April 1st, 1983. Similar in style to the standard CX40 joysticks but with a huge base, and each one requires a 9v transistor battery. Antennas encased in plastic transmit a signal to a black box which hooks into the system's joystick ports. Maximum range is approx. 20 feet. First announced in the January 1983 issue of Electronic Games with a suggested retail price of $100. Later featured in Atari's 1983 \"2nd Half\" press kit. Advertised in the V2N4 issue of Atari Age for $69.95. Atari Space Age Joystick - CX43One of Atari's \"Pro-Line\" Advanced Controllers. A compact stick resembling the handle of a pistol with a small knob-like stick at the top. There's only 1 fire button (the red top on the joystick is not a button). This stick looks identical to Milton Bradley's proposed HD2000 joystick. It's possible that Atari got the stick as part of their dealings regarding the unreleased Voice Commander Module. A company flyer notes it was available July 1983. Atari Standard Joystick - CX10This is the type of controller most familiar to people, featuring one (and only one) red fire button. A brilliantly-designed controller by Steve Bristow (patent 4,124,787). The original version, which was only made for the 2600's debut year (1977) uses heavy springs with all the contact switches, giving it a much looser feel than the more-common CX40 sticks. They also don't say \"TOP\" in the dotted outline around the stick, and the top of the stick is recessed to hold a small \"ATARI\" hex-shaped plate (there was also a \"SEARS\" button for the Tele-Games system). Atari Standard Joystick - CX40This is the far more common version, featuring a more cost-effective (ie cheap) design by James C. Asher (patent 4,349,708). This was sold separately in several different box styles. A 3rd version of this venerable controller was also made for the Atari XE version which is molded in gray plastic, though the boot (stick handle) is still black. Original retail price $9.95; later $10.95/pair.
Rapid-fire module that connects between the joystick and the console and operates at a pre-set rate. Retail price $9.94. Gammation Fire PowerRapid-fire module that connects between the joystick and the console and operates at a pre-set rate. Gammation Fire Power 100Allows variable rates of rapid fire by adjusting a potentiometer. Gemini Rapid Fire - VG169Allows variable rates of rapid fire by adjusting a potentiometer. Looks like a knock-off of Questar's Blaster module. These were selling for $2.99 at Kay-Bee Toys. Newport Controls Prostick Accelerator Allows variable rates of rapid fire by adjusting a potentiometer. Quest Industries Inc. Blaster! Auto-Fire Module - QC-110Same as Quest Star Blaster, just in a redesigned case. Retail price $12.95. Quest Industries Inc. Quest Star BlasterAllows variable rates of rapid fire by adjusting a potentiometer. Advertised for 14.95. Sega Rapid Fire Unit - RF-150Also known as the Rapid Fire in Brazil. The switches control the 2 fire buttons found on Sega controllers. In North America this unit was offered by Sega via their early \"Team Sega\" newsletters. Buying three games would get you a rapid fire unit, though it was also available to purchase separately in stores. It was also packaged with Sega's Control Stick under the name \"Rapid Fire Control Stick\". Texas Hi Tech, Inc. Lazer Quick Fire! - QF-201Allows variable rates of rapid fire by adjusting a potentiometer. (manufacturer unknown) AC Rapid Fire Adapter Recent 'homebrew' effort. Currently sold on Ebay. (manufacturer unknown) Rapid FireRapid-fire module that connects between the joystick and the console and operates at a pre-set rate. Looks like a knock-off of Discwasher's PointMaster Fire Control module. B